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Suggest-a-Match

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Post  txsvxn Fri Jan 08, 2010 6:35 pm

It would be cool if on your training page the game suggested matches for your wrestler based on the skills, fans, and ranking they have.
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Post  Snapshot Fri Jan 08, 2010 9:25 pm

Ooooh, maybe give bonus cash/fans for it even? (Although, I think if we did this part, we'd want to limit the benefit to a set number of times per day... maybe even as low as one.)

Hell, if/when we get different match TYPES, that can be thrown into the mix too.... =D
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Post  Exhumed Sat Jan 09, 2010 8:10 am

There use to be this one game that allowed you to control matches, sort of like a general manager game.

Some wrestlers would not take high risks or "bumps" because they risk injury, but the fans would go crazy over a move like Knocking down the ladder with the opponent, sending him crashing into tables just to get a cheap win, causing the feud to build up.

The downside to having someone take high risks was they would sometimes get injured, causing you to send them off with pay for months.

Also, if the wrestler did not show up for an event, you can cut their pay, send them to rehab or fire them... But then their moral for you would drop, if it got to a certain level they would never work for you.

Basically, could we have an option to put our wrestlers in high risk matches? The crowds would be huge, and the pay out would be great but the wrestler could be injured in matches such as TLC Matches or... well, here's a list

http://en.wikipedia.org/wiki/Professional_wrestling_match_types

Basically, we could have an injury system, makes wrestlers unable to fight in matches etc.

It was always a hard decision to make wrestlers do high spots, because some would never do it, others would do it but get hurt and your current fued had to end, causing fans to drop and your ratings to drop.
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Post  Snapshot Sat Jan 09, 2010 12:55 pm

That sort of thing would probably best be served with Federations. (which are not currently implemented, but will be eventually.) Anything that removes the player from the game without any ability to interact (say an injury for example) runs the risk of losing that player, or at the very least making an option that would just become unused and make Ubie sad. >_>
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